Island Walking Simulator DEMO (Pre-Alpha) Mac OS

Every major version of Mac OS X macOS has come with a new default wallpaper. As you can see, I have collected them all here.

  • The world's best games for Mac OS X. Come and enjoy games for mac presented FREE and available for all macOS computers.
  • Island Flight Simulator. OS X 10.8 or later. Each island comes with its own airstrip for players to start from and land on. They also act as a hub for getting.
  • The Sims 4 Island Living Mac Free Download 2019 Multiplayer GOG PC Game Latest With All Updates And DLCs For Mac OS X DMG Worldofpcgames Android.

Walking Simulator Indie Exploration First-Person Atmospheric Short Story Rich Casual Adventure Great Soundtrack. It may just be all a delusion. What is the significance of the aerial - What happened on the motorway - is the island real or imagined - who is Esther and why has she chosen to summon you here? OS: MAC OS X 10.6.7 or higher. Deadly Island Vibes: Murder is the only means of escape when you’re trapped on this island paradise. As your fellow classmates start dropping like coconuts, you’ll need to delve into each murderous incident, forage for clues, and interview your classmates to reveal.

While great in their day, the early wallpapers are now quite small in the world of 5K and 6K displays.

If you want to see detailed screenshots of every release of OS X, click here.

If you are looking for Mac OS 9 wallpapers, this page is for you.

Sponsored by Rogue Amoeba

Rogue Amoeba is proud to sponsor the 512 Pixels Wallpaper and Screenshot Library. We’ve been making high-quality native MacOS audio software since this was cutting edge, way back in 2002. If you need to do anything with audio on your Mac, Rogue Amoeba can help.

Visit our site to check out all our great audio utilities.

10.0 Cheetah & 10.1 Puma

The first two releases of Mac OS X shared the same wallpaper. The sweeping blue arcs and curves helped set the tone of the new Aqua interface.

Mac

Download 5K version.
Download 6K version.

10.2 Jaguar

Jaguar took the same Aqua-inspired theme but added some depth and motion to things. In my head, the trails streaking across the screen were from a set of comets.

Download 5K version.
Download 6K version.

10.3 Panther

While Panther inflicted Macs everywhere with Brushed Metal, its wallpaper stayed on brand, refreshing the original 10.0 image.

Download 5K version.
Download 6K version.

10.4 Tiger

Many consider Tiger to be the best “classic” version of Mac OS X. While that may or may not be true, it is my favorite Aqua-inspired wallpaper.

Download 5K version.
Download 6K version.

10.5 Leopard

Complete with a revised, unified user interface and shiny new Dock, 10.5 broke the Aqua mold. As such, Leopard was the first version of OS X to break from the Aqua-themed wallpaper. It ushered in the “space era” of OS X wallpapers, which was used heavily in the new Time Machine interface as well.

Download 5K version.
Download 6K version.

10.6 Snow Leopard

The “no new features” mantra for Snow Leopard didn’t ban a new wallpaper, thankfully. This starscape is still one of my favorites.

Download 5K version.
Download 6K version.

10.6 Snow Leopard Server

The server version of Snow Leopard came with its own unique wallpaper that is a real treat:

Download 5K version.
Download 6K version.

10.7 Lion

Lion kept up the space theme, this time showing off the Andromeda galaxy. The space nerd in me likes the idea, but the execution of this one leaves dead-last on my list of favorites.

Download 5K version.
Download 6K version.

10.8 Mountain Lion

Just like Snow Leopard before it, with Mountain Lion, Apple opted to clean up and revise the existing theme as opposed to changing directions for what would be a less-impactful release of OS X.

Download 5K version.
Download 6K version.

10.9 Mavericks

Mavericks marked the beginning of Apple’s “California location” naming scheme for Mac releases. The wave depicted looks as intimidating as the ones in the famous surfing location.

Download 5K version.
Download 6K version.

10.10 Yosemite

Yosemite brought another UI refresh to the Mac, making things flatter and more modern. The wallpaper ushered in a new era based on … well … mountains.

Download 5K version.
Download 6K version.

10.11 El Capitan

Named after a breathtaking spot in Yosemite National Park, El Capitan was a clean-up year after 10.10.

Download 5K version.
Download 6K version.

10.12 Sierra

More mountains.

Download 5K version.
Download 6K version.

10.13 High Sierra

Even more mountains.

Download 5K version.
Download 6K version.

10.14 Mojave

No more mountains! Mojave brought a new system-wide Dark Mode, and the OS shipped with two versions of its default wallpaper to match. Users could even have macOS slowly fade between the two background images over the course of the day.

Download 5K versions:

Download 6K versions:

10.15 Catalina

macOS Catalina brought big changes to the Mac, including the ability to run iPad apps natively, opening the platform up to a much larger number of developers than ever before. Catalina shipped with multiple variants of its default wallpaper, and the ability to shift between them as time progresses throughout the day:

Download 6K versions:

macOS Big Sur

This version of macOS is such a big deal, Apple changed the version number to 11.0. It will be the OS that brings support for Apple Silicon-powered Macs, and features a brand new design.

Download 6K versions:

Become a member of 512 Pixels. Support projects like these, receive exclusive content in the monthly newsletter and enjoy advanced screenings of my YouTube videos.

Important:The information in this document is deprecated in Xcode 9. For Xcode 9 and later, see Simulator Help by choosing Help > Simulator Help in Simulator.

Simulator app, available within Xcode, presents the iPhone, iPad, or Apple Watch user interface in a window on your Mac computer. You interact with Simulator by using the keyboard and the mouse to emulate taps, device rotation, and other user actions.

The chapter presents the basics of using Simulator. You can perform these steps using your own iOS app or, if you do not have an app to use, with the HelloWorld sample code. For more detailed information on interacting with Simulator and using it to test and debug your apps, refer to the later chapters in this guide.

Access Simulator from Xcode

There are two different ways to access Simulator through Xcode. The first way is to run your app in Simulator, and the second way is to launch Simulator without running an app.

Running Your iOS App

When testing an app in Simulator, it is easiest to launch and run your app in Simulator directly from your Xcode project. To run your app in Simulator, choose an iOS simulator—for example, iPhone 6 Plus, iPad Air, or iPhone 6 + Apple Watch - 38mm—from the Xcode scheme pop-up menu, and click Run. Xcode builds your project and then launches the most recent version of your app running in Simulator on your Mac screen, as shown in Figure 1-1.

Note: If you are testing an app with a deployment target of iPad, you can test only on a simulated iPad. If you are testing an app with a deployment target of iPhone or universal, you can test on either a simulated iPhone or a simulated iPad.

Island Walking Simulator Demo (pre-alpha) Mac Os Catalina

Running Your watchOS App

To run your WatckKit app, choose a combination of an iOS device and watchOS device from the Xcode scheme pop-up menu. For example, to run the watch app in a 38mm watch paired with an iPhone 6, choose 'iPhone 6 + Apple Watch - 38mm' from the scheme pop-up menu.

Running the WatchKit target launches two simulators, one for the iOS device and one for the watchOS device. Figure 1-2 shows an iPhone 6 and a 42mm watch running in two different simulators.

Running Your tvOS App

To run your tvOS App, choose a tvOS device from the Xcode scheme pop-up menu. Running the tvOS target launches the most recent version of your app in a simulated new Apple TV device, as shown in Figure 1-3.

Launching Simulator Without Running an App

At times, you may want to launch Simulator without running an app. This approach is helpful if you want to test how your app launches from the Home screen of a device or if you want to test a web app in Safari on a simulated iOS device.

To launch a Simulator without running an app

  1. Launch Xcode.

  2. Do one of the following:

    • Choose Xcode > Open Developer Tool > Simulator.

    • Control-click the Xcode icon in the Dock, and from the shortcut menu, choose Open Developer Tool > Simulator.

To launch a watchOS Simulator without running an app

  1. Launch Xcode.

  2. Do one of the following:

    • Choose Xcode > Open Developer Tool > Simulator (watchOS).

    • Control-click the Xcode icon in the Dock, and from the shortcut menu, choose Open Developer Tool > Simulator (watchOS).

Simulator opens and displays the Home screen of whichever simulated device was last used.

View the Installed Apps

From the Home screen, you have access to all of the apps that are installed in the simulation environment. There are two ways to access the Home screen in Simulator from your app:

  • Press Command-Shift-H.

  • Choose Hardware > Home.

Use the installed apps to test your app’s interaction with them. For example, if you are testing a game, you can use Simulator to ensure that the game is using Game Center correctly.

iOS Device Home Screen

Much like the Home screen on an iOS device, the simulator’s iOS Home screen has multiple pages. After clicking the Home button (or accessing the Home screen through the Hardware menu), you arrive at the second page of the Home screen. To get to the first page, where all of the preinstalled apps are found, swipe to the first Home screen by dragging to the right on the simulator screen.

On the Home screen, you see that all of the apps that have been preloaded into Simulator. See iOS Device Home Screen.

The apps that you see on the Home screen are specific to the iOS device simulation environment. Because Passbook and the Health app are available only for the iPhone, these apps don’t appear if you are simulating a legacy device or an unsupported device type.

watchOS Device Home Screen

The Home screen for a simulated watchOS device behaves the same as it would on an actual device. You can click and drag to simulate the finger dragging around the screen and launch an app by clicking on it. Figure 1-4 shows the home screen of a 42mm watch with a developer app, the Lister sample code.

Use Safari to Test Web Apps

From the Home screen, you can access Safari within Simulator. Use Safari to test your iOS web apps directly on your Mac.

  1. From the Home screen, click Safari.

  2. In the address field in Safari, type the URL of your web app and press the Return key.

If your Mac is connected to the Internet, it displays the mobile version of the URL you specified. For example, type apple.com into the address field and press Return. Safari displays the Apple website. See Figure 1-6.

Use Maps to Simulate Location Awareness

Simulator provides tools to assist you in debugging your apps. One of the many features you can debug in Simulator is location awareness within your app. Set a location by choosing Debug > Location > location of choice. The menu has items to simulate a static location or following a route.

A simulated watchOS device with the location set to None checks the paired iPhone device for the location.

You can specify your own location, which can be seen in the Maps app.

  1. From the Home screen, click Maps.

  2. Choose Debug > Location > Custom Location.

  3. In the window that appears, type the number 40.75 in the latitude field and the number -73.75 in the longitude field.

  4. Click OK.

  5. Click the Current Location button in the bottom-left corner of the simulated device screen.

After completing this task, notice that the blue dot representing your location is in New York, NY, near the Long Island Expressway, as shown in Figure 1-7.

Change the Simulated Device and OS Version

Simulator provides the ability to simulate many different combinations of device type and OS version. A device type is a model of iPhone, iPad, or Apple TV. Some iPhone devices can also have a paired Apple Watch. Each device-OS combination has its own simulation environment with its own settings and apps. Simulator provides simulators for common device-iOS, device-watchOS-iOS device, and device-tvOS combinations. You can also add simulators for a specific combination you want to test. However, not all device type and OS version combinations are available.

Note: To test apps for the iPad mini, use a simulated iPad with the same pixel resolution as the iPad mini.

You can switch between different device-OS combinations. Switching closes the window for the existing device and then opens a new window with the selected device. The existing device goes through a normal OS shutdown sequence, though the timeout might be longer than the one on a real device. The new device goes through a normal OS startup sequence.

To change the simulated device

  1. Choose a Hardware > Device > device of choice.

    Simulator closes the active device window and opens a new window with the selected device.

If the device type and OS version combination you want to use is not in the Device submenu, create a simulator for it.

To add a simulator

Demo
  1. Choose Hardware > Device > Manage Devices.

    Xcode opens the Devices window.

  2. At the bottom of the left column, click the Add button (+).

  3. In the dialog that appears, enter a name in the Simulator Name text field and choose the device from the Device Type pop-up menu.

  4. Choose the OS version from the iOS Version pop-up menu.

    Alternatively, if the iOS version you want to use isn’t in the iOS Version pop-up menu, choose “Download more simulators” and follow the steps to download a simulator.

  5. Click Create.

If the OS version you want to use is not installed, download it and follow the steps to add a simulator again.

To download a simulator

  1. In Xcode, choose Xcode > Preferences.

  2. In the Preferences window, click Downloads.

  3. In Components, find the legacy simulator version you want to add, and click the Install button.

You can also delete and rename simulators in the Devices window.

To delete a simulator

  1. In Simulator, choose Hardware > Device > Manage Devices, or in Xcode, choose Window > Devices.

    Xcode opens the Devices window.

  2. In the left column, select the simulator.

  3. At the bottom of the left column, click the Action button (the gear next to the Add button).

  4. Choose Delete from the Action menu.

  5. In the dialog that appears, click Delete.

To rename a simulator, choose Rename from the Action menu and enter a new name.

For how to manage real devices that appear in the Devices window, read Devices Window Help.

Alter the Settings of the Simulated Device

You can alter the settings within Simulator to help test your app.

On a simulated device, use the Settings app. To open the Settings app, go to the Home screen and click or on tvOS, choose Settings. In Figure 1-8 you see the Settings app as it appears when launched in the iOS simulation environment.

The Simulator settings differ from the settings found on a hardware device. Simulator is designed for testing your apps, whereas a hardware device is designed for use. Because Simulator is designed for testing apps, its settings are naturally focused on testing, too. For example, in a simulated iOS device the Accessibility menu provides the ability to turn on the Accessibility Inspector, and the Accessibility menu on a device allows you to turn on and off different accessibility features.

Island Walking Simulator Demo (pre-alpha) Mac Os 11

Through the settings, you can test both accessibility and localization of your app. See Testing and Debugging in iOS Simulator for information on how to manipulate your settings for the various types of testing you are interested in.

Remember: Changes made in the Settings app of simulated device affect only the simulation environment that is currently running.

Rotate iOS Devices

You can use Simulator to manipulate the simulated device much as you do a physical device.

To rotate your simulated device, choose Hardware > Rotate Left. When you rotate your simulated device, Settings rotates (see Figure 1-9), just as it would on a hardware device.

Island Walking Simulator Demo (pre-alpha) Mac Os Pro

Test in Simulator and on a Device

Simulator is designed to assist you in designing, rapidly prototyping, and testing your app, but it should never serve as your sole platform for testing. One reason is that not all apps are available in the simulator. For example, the Camera app is available only on hardware devices and cannot be replicated in the simulator.

In addition, not all bugs and performance problems can be caught through testing in Simulator alone. You’ll learn more about performance differences in Testing and Debugging in iOS Simulator. You can also find more information on testing your app on a device in Launching Your App on Devices in App Distribution Guide.

Quit Simulator

Simulator continues running until you quit it. Quitting Xcode will not close Simulator because they are separate applications. Similarly quitting simulator will not close Xcode.

Island Walking Simulator Demo (pre-alpha) Mac Os X

To quit Simulator, choose Simulator > Quit Simulator. The device is shut down, terminating any running apps.

Note: Both Simulator and watchOS Simulator can be open at the same time.


Island Walking Simulator Demo (pre-alpha) Mac Os 13


Copyright © 2018 Apple Inc. All Rights Reserved. Terms of Use Privacy Policy Updated: 2018-02-15